Apr 17, 2009, 10:47 PM // 22:47
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#141
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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Quote:
Originally Posted by 1337 H4X
Too easily will be abused, I for one would be pissed if I got kicked for no good reason
/notsigned
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You didnt read a sht dont ya ? rules still are variable but i wont consider 5 or 6 ppl from a 8 member party voting your kick "no good reason".
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Apr 17, 2009, 10:53 PM // 22:53
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#142
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Try to think the worst case scenario.
Then what about 5 people working toghether to scam others?
Go to hard mission or dungeon, one of the characters offer to run or make quests for others in HM in no time for a fee.
3 people join, enter dungeon. get to the end, let them open chest... /kick, /kick /kick...
Now the 5 scammers can share the loot.
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Apr 18, 2009, 08:26 AM // 08:26
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#143
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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Another one that didnt even read the FIRST page of the thread , for god sake , it has been said before . Its been suggested SO FAR ago that the loot goes away with the kicked player and he can reclaim it on the nearest town ..... and if you party with sca ...
You know what ? never mind , read the thread some more
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Jun 09, 2009, 07:45 AM // 07:45
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#144
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Ascalonian Squire
Join Date: Oct 2008
Guild: Super Saxy Studd muffinns
Profession: E/Me
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Indeed especially since the runner would be the LEADER who would be the only person allowed to start a kick. So read first.
/agree fully with the kick option
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Jun 09, 2009, 09:17 AM // 09:17
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#145
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Wilds Pathfinder
Join Date: Jul 2008
Location: Sen'jin Village
Guild: The Infamous Cake Bandits [cake]
Profession: Mo/W
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/totallysigned
Only read the first page or so, osrry if its a repeat.
Kick system works fine in WoW, over there you don't even need a vote, leader can kick whoever, and I see no reason why it wouldn't work in GW.
"Leads to abuse" oh please I mean COME ON! there are way worse ways to abuse people than kicking them from groups, any such behaviour can be reported anyhow. Also keep in mind kicking a player hurts your team, you gain no benefit from it unless that player was a genuine burden.
Guildies making a group to kick one PuG ... I mean really, WTF? this is just stupid in in itself. Don't wanna get kicked, don't suck/beadick/afk
A kick feature will solve far more problems than it will cause.
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Jun 09, 2009, 08:51 PM // 20:51
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#146
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Ascalonian Squire
Join Date: Oct 2008
Guild: Super Saxy Studd muffinns
Profession: E/Me
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I know this is a proposal but is there an actual petition? I mean i know most are saying /sign or /unsign as they reply but it cannot be sent to anyone in this layout.
Also most of the people who are not signing are not reading any of the post most look at the second loot distribution method of a kicked person NOT the main proposed idea which is you get an unclaimed window just like if you don't pick up all your loot from a mission. For the rest who don't like the idea there prolly the morons who would be kicked. So please read at least the very first post before you reply.
I also think this thread has to be redone since it was started a long time ago, running just meant running from town to town. Now running includes dungeons. These are now common to run and most of the time you get one freeloader who gets a free run because they decide to act like a dick.
Last edited by xxsilverfoxx; Jun 09, 2009 at 08:54 PM // 20:54..
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Jun 09, 2009, 11:05 PM // 23:05
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#147
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Running a mission/dungeon or running to a location allows someone to not play the game. Sure it is 'allowed' by Anet, but it isn't part of the game design. Providing a means to make this easier is not something they need to do. If you want to run people you are taking a risk that there will be jerks who won't pay, go afk, or leave early. I am not excusing those people, but there doesn't need to be anything done about them. If you are playing with a PUG, chances are there will be at least one player who sucks and makes the quest/mission harder for the rest. Kicking someone that is new or just bad isn't fair to those who are trying, but just aren't good.
Sorry, but I don't have any sympathy for runners. I only run people in my guild or friends list because I'm not willing to put up with the jerks. Either take the loss or stop running. It is a risk you take.
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Jun 09, 2009, 11:15 PM // 23:15
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#148
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Pre-Searing Cadet
Join Date: Jun 2009
Guild: Legion of Pirates
Profession: A/
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/signed
We *need* this implemented. I've run across so many people who are total jerks, and friends of the team leader. I've also had situations where both the leader and the person in question are afk, and two people want to join. This is especially annoying when both are monks.
Sure, we could just reform the group, but if we had everything in order that could take a while. There's always that one person who simply doesn't get it..
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Jun 10, 2009, 03:10 PM // 15:10
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#149
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Krytan Explorer
Join Date: Sep 2006
Location: USA
Guild: SSW
Profession: E/
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/not signed!
NO! Any way that they could possibly implement something like this leaves major possibilities for abuse which only opens up more options for people to whine about.
If you find a person you don't want to play with, just don't take them next time. Live and learn; sorry that's just how it is.
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Jun 10, 2009, 04:12 PM // 16:12
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#150
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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/not signed
Community is not mature enough to wield that kind of power. There will be nothing but abuse and eventually after someone gets kicked for no reason they will never PUG again leading to the extinction of PUGs. Can you image battling nearly to the completion of a mission and suddenly finding yourself back in the outpost because of being kicked maliciously?
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Jun 10, 2009, 07:19 PM // 19:19
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#151
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Frost Gate Guardian
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there would have to be some time limit on how soon you could kick someone. For example, if someone has already been with the group for more then 30-45 minutes, then you can't kick them.
This would be for things like TopK where people might want to bring people along to speed things up, then kick them to gain more loot for themselves. Also, what about UW or Fow? People might ask someone to bring cons, then kick them once they use the conset and rip them off. I could see lots of guilds doing this...
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Jun 16, 2009, 11:23 PM // 23:23
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#152
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Ascalonian Squire
Join Date: Oct 2008
Guild: Super Saxy Studd muffinns
Profession: E/Me
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Do people even read the first page?
Quote:
Originally Posted by Shadowspawn X
/not signed
Community is not mature enough to wield that kind of power. There will be nothing but abuse and eventually after someone gets kicked for no reason they will never PUG again leading to the extinction of PUGs. Can you image battling nearly to the completion of a mission and suddenly finding yourself back in the outpost because of being kicked maliciously?
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I keep seeing this argument stated over and over again. How can this be abused if its a majority vote? ONE person CAN NOT kick someone from the party. Majority rules. Heros cant vote and if there's only two people then the other leaves. So I say prove to me that it can be abused when its used in other games completely fine with minimal abuse. In my own honest opinion the one who deserves to be kick and is unable to be kicked is abusing the game and making it a shitty experience for everyone else. In your arguments DON'T mention that they wont get their drops because if you are intelligent enough to read then you would have see that the preferred way of drop retrieval was to get an unclaimed items window after being booted. Also if the whole team except you is in the same guild then you should know YOUR vote will most likely be overruled and it is a chance you take. Also to the person who said oh well for the people running places or through dungeons, your really ok with people scamming you? If so plz pm me so I can buy some EL tonics for 1gp.
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Jun 17, 2009, 01:18 AM // 01:18
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#153
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Ascalonian Squire
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They should of added a kick option when they first made this game, anyone who has played final fantasy 11 will know that the leader has a major role and a party plays out nicely.
On this game you can be a jerk and get away with it then have to deal with the mission with a man short.
You should be able to kick then have an option to replace them with a henchman because a henchman is more capable than a jerk any day.
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Jun 17, 2009, 01:20 AM // 01:20
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#154
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Krytan Explorer
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my suggestion for the effects of a kick, should it be implemented.
missing players are replaced by a henchman of their profession. The players skills are not transferred, in order to prevent usage of sabotage skills
a group vote will kick a player, causing him to become missing, and thus replaced.
kicked players, stays in the challenge/mission and is now alone with npcs
since the discarded player obviously gets replacement henchmen instead of the other players.
In order to prevent scamming, players getting kicked -keeps their drops
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Jun 17, 2009, 10:12 AM // 10:12
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#155
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Wilds Pathfinder
Join Date: Feb 2007
Location: Around
Guild: Pillar's of Earth [ROCK]
Profession: W/
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/notsigned.
It would get abused.
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Jun 18, 2009, 06:16 AM // 06:16
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#156
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Ascalonian Squire
Join Date: Oct 2008
Guild: Super Saxy Studd muffinns
Profession: E/Me
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Quote:
Originally Posted by HuntMaster Avatar
/notsigned.
It would get abused.
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Again how? I have no problem with anyone's opinion as long as they give a good and informed reason, if you can't provide any reason as to why it would be abused then your an idiot who shouldn't be posting.
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Jun 18, 2009, 08:51 AM // 08:51
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#157
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Wilds Pathfinder
Join Date: Feb 2007
Location: Around
Guild: Pillar's of Earth [ROCK]
Profession: W/
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Quote:
Originally Posted by xxsilverfoxx
Again how? I have no problem with anyone's opinion as long as they give a good and informed reason, if you can't provide any reason as to why it would be abused then your an idiot who shouldn't be posting.
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Examples.
The best player in the group doesn't like you. Everyone else kicks you so he/she doesn't leave.
The majority are friends who needed an additional person to get passed a certain point in a map, now that they have, they vote kick you for a better item drop ratio.
An item drops for YOU that someone else wants. Vote kicked and now they decide who gets the drop this time.
A runner gets paid half way through a run (Droks) and threatens to leave if you are not vote kicked. Everyone kicks you so they don't lose their money and their runner. Why would a runner do this? Why would a runner scam in the first place. It happens daily and they don't often give a reason.
Those are just four examples of how a vote kick system can be abused and further destroy playing with other people. As another poster said before me, "Live and learn" don't take the player in your group again.
I didn't feel I needed to post these examples, if you are unable to see how a vote kick system could be abused, then I think its you who are the idiot. Guildwars did not add a vote kick for a reason. Its not a new concept in the gaming world and this is Not Dota. (which the vote kick is abused too.)
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Jun 18, 2009, 10:52 AM // 10:52
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#158
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Academy Page
Join Date: Jun 2009
Location: Tasmania
Guild: House of Kaoz
Profession: N/R
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Quote:
Originally Posted by EternalTempest
Only reason I can see is kick
A) inactive
B) goes off doing there own thing
I would like a kick system to only show up after a condition get's triggered.
inactive / no movement for 5 minutes for example, or they are away from the group and don't return, after 5 minute it then opens up.
I perfer to not have a kick system at all but Anet is proable going to do it against there wishes but due to player base wanting it.
Also all loot from player goes with them when kicked.
Voting won't work, Guild party + 1 non-guild gets used till no longer then needed then guild 7 vs 1 non-guild vote.
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Recently I picked up a pug group..well really I was helping out a pug group, in the crystal desert. You know those teleporters?
Every time someone tried to put in the code, some idiot in the group would randomly hit one of the buttons, so that we couldn't teleport. And then he'd day, okay, I won't do it this time, and do it again. And again.
Eventually well all just TPed back to the city.
Another thing a guy can do, is aggro more mobs than you want to at one time. I can be a total idiot, wait till your'e all fighting and go aggro and bring back the next mob.
There are tons of ways a guy can screw you over. How about a guy who exploits corpses quickly, with something that screws over your minion master.
What you probably forget is that griefers are creative, because they have time to think up things TO annoy people. It's not incidental bad behavior, like having to go AFK. It's intentional bad behavior.
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Jun 18, 2009, 11:40 AM // 11:40
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#159
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Krytan Explorer
Join Date: Mar 2006
Location: sweden
Guild: N/A
Profession: Mo/
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Quote:
Originally Posted by ancient_chozo
EDIT: Additionally, if the leader has proposed to expel a player and the group has rejected the expulsion, the leader will not be allowed to propose the expulsion of that player again for five minutes.
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if this is Added, that Time limit should be longer. the leader could for whatever reason get mad at a player and spam the kick vote thing.
Maybe limit it to a number of votes in each area?
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Jun 18, 2009, 01:13 PM // 13:13
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#160
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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I LoLed at ppl posting AGAINST a system that DOESNT exist and DOESNT have strict rules of applying yet. Bad rules will turn it into a bad system and good rules into a good system. If you are stubborn and just want to see the bad side , ok ppl , but dont say there arent SO MANY good things that can come out of that system being implemented on GW.
Quote:
Originally Posted by HuntMaster Avatar
Examples.
The best player in the group doesn't like you. Everyone else kicks you so he/she doesn't leave.
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Like thats gonna happen every day , sure. The reason is stupid ofc , but hey dude , still is ALL against you. Sht happens when you party the wrong ppl , ALWAYS.
Quote:
Originally Posted by HuntMaster Avatar
The majority are friends who needed an additional person to get passed a certain point in a map, now that they have, they vote kick you for a better item drop ratio.
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Same as above.
Quote:
Originally Posted by HuntMaster Avatar
An item drops for YOU that someone else wants. Vote kicked and now they decide who gets the drop this time.
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Like someone said before , drop and loot goes to town with the kicked player. Fixed.
Quote:
Originally Posted by HuntMaster Avatar
A runner gets paid half way through a run (Droks) and threatens to leave if you are not vote kicked. Everyone kicks you so they don't lose their money and their runner. Why would a runner do this? Why would a runner scam in the first place. It happens daily and they don't often give a reason.
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Same as the first quote , if you gamble and trust a runner and ppl you dont know .... well sht happens. Is not the "Kick System" fault .
Quote:
Originally Posted by HuntMaster Avatar
As another poster said before me, "Live and learn" don't take the player in your group again.
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Sure pal but the thing is that kick system will give you a chance of not being ABUSED in the first place. Preventing rox.
Quote:
Originally Posted by HuntMaster Avatar
I didn't feel I needed to post these examples, if you are unable to see how a vote kick system could be abused, then I think its you who are the idiot.
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For any "example" of abuse there are at least 1 "example" of the vote kick system working great. 10X pros than contras.
Quote:
Originally Posted by HuntMaster Avatar
Guildwars did not add a vote kick for a reason. Its not a new concept in the gaming world and this is Not Dota. (which the vote kick is abused too.)
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And you know that reason right ? nah. Dont compare to other games with abuse because any1 can compare with another one in wich is not abused or at least brings more satisfaction that anger.
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